HOLOCORP was my graduation project. I worked with 15 other students at Isart Digital.
We managed to blend 2D and 3D assets together. We did the same with the visual effects. I had the oportunity to work both on the mech animation and the 2D Vfx.
2D animation done in photoshop and 3D in maya. Riging and skinning done by 3D artist Lucille Moreau.
The other members of the art team: